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Ver la versión completa : Guía paso a paso: Back to the Future: The Game (incluye trofeos)



breakXedge
03/03/2012, 15:35
Aquí os dejo una guía paso a paso del juego para sacar el 100%. Está en inglés, igual que el juego, y he decidido no traducir los dialogos y demás para que así podáis verlo más facilmente, aunque si hace falta alguna aclaración, no dudéis en pedirla.

EPISODE 1: IT'S ABOUT TIME
Paso a paso:
-Dialog (Doc): "You disintegrated Einstein!"
-Dialog (Doc): "You built a time machine out of a DeLorean?"
-Trophy: Deja Marty :bronce: Unlocked!
-Walk on over to Doc's van.
-Interact with the Tool Box.
-Dialog (Doc): Any

La escena cambia a la casa de Doc.

-Walk into the back room with Biff.
-Interact with Town Square Model.
-Dialog (Biff): Any
-Interact with Amplifier Controls
-Interact with Marty's Guitar
-:cuadrado:Use Item to equip Marty's Guitar
-Interact with Amplifier Controls (With Guitar equipped)
-Interact with George.
-Dialog (George): "I can fight my own fights, Dad."
-:circulo:to exit conversation.
-Interact with Marty's Guitar.
-Trophy: Doc's Legacy :bronce: Unlocked!

La escena cambia al callejón trasero.

-Interact with DeLorean
-Interact with Handheld Tape Recorder
-Interact with Shoe
-:circulo:to exit.
-Walk over to Einstein.
-:cuadrado:Use Item on Mysterious Shoe to equip it.
-Interact with Einstein (With Shoe equipped)

La escena cambia a la calle lateral.

-Interact with Buzzer
-Dialog (Edna): "I've got something for you."
-:cuadrado:Use Item on Mysterious Shoe to equip it.
-Interact with Edna (With Shoe equipped)

La escena cambia al apartamento de Edna.

-Walk to the left side of the room.
-Interact with Pictures. (Repeat this 1-3 times until you hear dialog about Marshal Strickland)
-Trophy: Fate in flux :bronce: Unlocked!
-Interact with Edna
-Dialog (Edna): "When did you lose your shoe?"
-Dialog (Edna): "An illegal speakeasy? Cool."
-Dialog (Edna): "Where WAS that speakeasy?"
-Dialog (Edna): "What's with all these newspapers?"
-Dialog (Edna): "Could those newspapers help me?"
-:circulo:to exit conversation.
-Interact with Binoculars.
-Walk to the left side of the room.
-Interact with Radiator.
-Walk to the right side of the room.
-Interact with Newspapers.

La escena vuelve al callejón trasero con el DeLorean.

-Dialog (George): Any
-Interact with Time Circuit Switch.
-Interact with Time Circuit Keypad.
-Trophy: Back in Time :plata: Unlocked!

La escena cambia al Hill Valley de 1931.

-Dialog (Edna): "I'm a supporter!"
-Dialog (Edna): Any.
-Dialog (Edna): Any.
-Walk to the left, in front of the Law Offices near the bank.
-Interact with Law Office Sign.
-Trophy: Hi Bob! :bronce: Unlocked!
-Walk across the street and passed the Soup Kitchen to get to the Police Station.
-Interact with Jail Window.
-Dialog (Doc): "Let's go back in time."
-Dialog (Doc): "I guess I could break you out of jail"
-Dialog (Doc): "Where can I find your younger self?"
-Interact with Jail Window.
-Dialog (Doc): "Where've you been?"
-Dialog (Doc): "How's the family?"
-Dialog (Doc): "Where'd the DeLorean come from?"
-Trophy: A Plausible Explanation :bronce: Unlocked!
-:circulo:to exit the conversation.
-Walk to the right, to the front of the Soup Kitchen.
-Interact with Soup Kitchen Door.
-Interact with Telephone.
-Walk back to the entrance.
-Interact with Exit.
-Walk through the center of town to the other side of the square, in front of the Courthouse.
-Interact with Courthouse Doors.
-Walk over and follow Emmett.
-Interact with Emmett.
-Dialog (Emmett): "I hear you're working on a rocket drill".
-Interact with Emmett.
-Dialog (Emmett): "C'mon, tell me about your rocket drill."
-Dialog (Emmett): "Don't worry, I'm a scientist too."
-Dialog (Emmett): "Don't worry, your rocket drill secrets safe with me."
-:cuadrado:Use Item on Tape Recorder to equip.
-Interact with Emmett (With Tape Recorder equipped.)
-Walk back over to the police station on the west side of the town square.
-Interact with Jail Window.
-Dialog (Doc): "I recorded your muttering."
-:circulo:to exit conversation.
-Walk over to Emmett, who is making rounds between the Law Offices and the Courthouse.
-Interact with Emmett.
-Dialog (Doc): "H Equals the Hamiltonian Operator!"
-Dialog (Doc): "I read a lot of Jules Verne..."
-Dialog (Doc): I need your rocket drill!"
-Dialog (Doc): Any.
-Trophy: Hello, Young Friend :bronce: Unlocked!
-Walk over to Kid Tannen on the north side of town square.
-Interact with Kid Tannen.
-Dialog (Kid Tannen): "I guess I'm here to shine your shoes..."
-Dialog (Kid Tannen): "I'm looking for Arthur McFly."
-Dialog (Kid Tannen): "Isn't that Artie's hat?
-Dialog (Kid Tannen): "Can I have some of those peanuts?
-Dialog (Kid Tannen): "What the hell is that!?"
-Walk into the center of the town square, over to Einstein.
-:cuadrado:Use Item on Arthur's Hat to equip it.
-Interact with Einstein (With Hat equipped.)
-Interact with Buzzer.
-Interact with Arthur McFly.
-Dialog (Arthur): Any.
-Walk to the right.
-Interact with Exit to Town Square.
-Walk over to Kid Tannen on the north side of town square.
-Interact with Kid Tannen.
-:cuadrado:Use Item on Tape Recorder to equip it.
-Interact with Kid Tannen (With Tape Recorder equipped).
-Interact with Einstein.
-Walk back to the apartment buildings on the west side of town square, passed the police station.
-Interact with Exit to Arthur's.
-Interact with Buzzer.
-:cuadrado:Use Item on Tape Recorder to equip it.
-Interact with Arthur (With Tape Recorder equipped.)
-:cuadrado:Use Item on Arthur's Subpoena to equip it.
-Interact with Arthur (With Arthur's Subpoena equipped.)
-Trophy: Grandpa Got Served :bronce: Unlocked!
-Walk to the middle of town square.
-Interact with Edna.
-Dialog (Edna): "What's the scoop?"
-Dialog (Edna): "You make soup deliveries?"
-Dialog (Edna): "I can help deliver soup!"
-Dialog (Edna): "What's the Stay Sober Society?"
-Dialog (Edna): "I know where the Stay Sober Society can meet!"
-Dialog (Edna): "At the Brown Residence."
-:circulo:to exit the conversation.
-Walk over to the west side of town square, in front of the soup kitchen.
-Interact with Soup Kitchen Door.
-Walk left, into the back area near the phone.
-Interact with Kitchen Door.
-Interact with Emmett.
-Dialog (Emmett): "I can't get into the kitchen."
-Walk over to the exit, but do not leave. Emmett will interrupt you and say "Eureka!"
-Walk back over to Emmett.
-Interact with Emmett's Invention.
-Walk back to the counter in the front of the building.
-Interact with Bowl of Crummy Soup.
-Dialog (Cue Ball): Any.
-Interact with Pipe.
-Interact with Exit.

Aquí es tu última oportunidad para caminar libremente por el pueblo y explorar. Si hay alguna cosa que quieras hacer, o simplemente divertirte, hazlo ahora.

-Walk into the center of town square.
-Interact with Edna.
-Dialog (Edna): "I know a charity that needs a soup delivery."
-Dialog (Edna): "The Stay Sober Society!"
-Dialog (Emmett): "They're sober".
-Dialog (Emmett): "They'll be quiet."
-Dialog (Emmett): "Okay then. Forget the whole thing."
-Trophy: Junior Bootlegger Badge :bronce: Unlocked!

La escena cambia al laboratorio de Emmet.

-Dialog (Emmett): Any.

En este punto, no es posible hacer una guía 100% fiable, ya que las pistas que nos irá dando Emmet son aleatorias en cada partida. Si interpretamos bien la pista oiremos un sonido de aceptación, mientras que si fallamos escucharemos uno de error. Si fallamos en uno solo, no obtendremos un trofeo, por lo que, en caso de fallar, pulsa :select: y carga el punto de control.
Emmet nos avisará cuando estemos al 25%, 50% y 75%. La velocidad en la que nos da las pistas aumenta a medida que nos acercamos al final, por lo que es recomendable ir pausando y apuntándolas en un papel o bloc de notas. Además, en un punto, el padre de Emmet empezará a darnos pistas también, pero son pistas falsas, por lo que debemos centrarnos solamente en las de Emmet. Aquí os dejo una recopilación de las pistas, que máquina deben activar:
Stoke Fire:
-Fire
-Burning
-Hot
-Flame
-Bellowing

Sprinkle Bacteria Food:
-Eating
-Food
-Microorganism
-Bacteria
-Shake
-Fed
-Scatter

Release Gaseous Pressure:
-Release Valve
-Pressuring/Pressure
-Bladders
-Release
-Bags of Gas
-Vent

Turn Electrical Crank:
-Spins
-Crank
-Current
-Turn
-Shock
-Generated
-Spark
-Lightning
-Move
-Rotation
Cuando acabemos, Emmet volverá con nosotros.

-Dialog (Emmett): Any.
-Trophy: Fuelmaster :bronce: Unlocked! (SOLAMENTE si hiciste la mezcla sin fallar ni una sola vez!!)
-Trophy: Jailbreak! :bronce: Unlocked!
-Interact with Jet Drill Remains.
-Interact with Edna's Bicycle.

La escena cambia a Marty en la parte de atrás del vehículo blindado.

-Walk/Move to the right.
-Interact with Antenna.
-Interact with Toolbox.
-Walk/Move left.
-Interact with "Go Left".
-:cuadrado:Use Item on Tire Iron to equip it.
-Interact with Spare Tire. (With Tire Iron equipped.)
-Interact with Front Window.
-Interact with Keys.
-:cuadrado:Use Item on Antenna to equip it.
-Interact with Keys (With Antenna equipped.)
-:circulo:to go back.
-Interact with Rear Window.
-Dialog (Doc): "I need a distraction!"
-Interact with Front Window.
-:cuadrado:Use Item on Antenna to equip it.
-Interact with Keys (With Antenna equipped).
-Walk/Move to the back of the vehicle.
-:cuadrado:Use Item on Keys to equip them.
-Interact with Door (With Keys equipped).
-:cuadrado:Use Item on Hubcap to equip it.
-Interact with Kid's Gun (With Hubcap equipped.)
-Interact with Kid's Gun.
-:cuadrado:Use Item on Kid's Gun to equip it.
-Interact with Doc (With Kid's Gun equipped).
-Interact with Doc.
-Dialog (Doc): "HIT THE THROTTLE!"
-Trophy: A Bicycle Built For Two :plata: Unlocked!
EPISODE 2: GET TANNEN!
Paso a paso:
-Interact with Passenger's Side. Espera a que el policía y Doc se muevan para continuar.
-Interact with Front Bumper. Espera a que el policía y Doc se muevan para continuar otra vez.
-Interact with Driver's Side. Espera a que el policía y Doc se muevan para continuar otra vez.
-Interact with Rear Bumper
-Interact with DeLorean Keys
-Interact with Driver's Side
-Interact with Driver's Seat

La escena cambia a la plaza de Hill Valley.

-Dialog (Edna): "My grandpa needs me."
-Dialog (Einstein): Any
-Interact with stick
-Interact with Edna by looking all the way to the right
-Dialog (Emmett): Any
-Dialog (Emmett): "Start without me."
-Interact with Courthouse Doors
-Camina hasta la cocina de la Sopa, al lado opuesto del ayuntamiento.

La escena cambia al callejón trasero.

-Interact with Medium Crate
-Interact with Medium Crate

La escena cambia al interior del bar.

-Trophy: Art Lover :bronce: Unlocked!
-Interact with Numbers on the right side of the bar. (Combo 7-23-30)

-OJO: Si decides coger la "Sheet of paper" NO LO EXAMINES. Y lo repito para que quede claro, NO LO EXAMINES desde el inventario. Si lo haces bloquearás el trofeo "Door Prize" y te tocará repetir partida para conseguirlo. Coger el papel no implica nada, pero si quieres ir a lo seguro, no lo cojas.

-Interact with Chloroform
-:cuadrado: Use Item "Bottle of Chloroform" to equip
-Interact with Ink Bottle (With Bottle of Chloroform equipped)
-Interact with Sign Switch. (Los siguientes movimientos hay que hacerlos rápido, antes de que Cueball baje de nuevo al bar. Si no lo consigues, carga el punto de control)
-Interact with Panic Button. Luego espera un momento hasta que Matches pulse el botón.
-Interact with bottle
-Interact with Panic Button
-:cuadrado: Use Item "Bottle" to equip
-Interact with Matches (With Bottle equipped)
-Trophy: A Minimum of Panic :bronce: Unlocked!

La escena cambia a la casa de Marty, 1986.

-Interact with Front Door
-Dialog (George): Any
-Dialog (George): Any
-Dialog (Lorraine): Any
-Dialog (George): Any
-Dialog (Tannen Brothers): Any
-Dialog (Tannen Brothers): "Dodge! >"
-Dialog (Tannen Brothers): Any
-Dialog (Tannen Brothers): "Jump!"
-Dialog (Tannen Brothers): Any
-Dialog (Tannen Brothers): "Dodge! >"
-Dialog (Tannen Brothers): Any
-Dialog (Tannen Brothers): "Jump!"
-Dialog (Tannen Brothers): Any
-Dialog (Tannen Brothers): "Dodge! >"
-Dialog (Tannen Brothers): Any
-Dialog (Tannen Brothers): "Duck!"
-Trophy: Tannen Tamer :bronce: Unlocked!

La escena cambia a Hill Valley, 1931.

-Camina hacia Edna, que está en el centro de la plaza.
-Dialog (Edna): Any
-Dialog (Edna): Any
-Camina hasta Emmet.
-Dialog (Emmett): Any
-Dialog (Emmett): Any
-Dialog (Emmett): Any
-Camina hacia la Flophouse, en la parte norte de la plaza.
-Interact with Flophouse Door
-Dialog (Doc): "Where's the DeLorean?"
-Dialog (Doc): "About the speakeasy arsonist..."
-Dialog (Doc): "Why 1931?"
-Dialog (Doc): "Run This Through For Me..."
-Trophy: Demystifier :bronce: Unlocked!
-Dialog (Doc): "You're in the park."
-Dialog (Doc): "Save Einstein!"
-:circulo: to exit the conversation and the Flophouse
-Camina de nuevo hacia el centro de la plaza.
-Interact with Edna
-Dialog (Edna): I've got a story for you!"
-Dialog (Edna): "Would-be Inventor Strands Dog on Courthouse"
-Camina hacia la cocina de Sopa.
-Camina hacia el callejón trasero.
-Interact with Door

En este punto el guarda te hará preguntas aleatorias. El truco es responder con una palabra que empiece igual con la que la pregunta acaba (a nivel fonético). Por ejemplo, si nos preguntan "Who gave you the right to knock on my door?", nosotros responderemos "Doris Day". Aquí tenéis una lista de todas las preguntas y respuestas:
Question Round 1 (Question—Correct Answer)
Who gave you the right to knock on my door?--Doris Day
Who said you were worthy?--The old grey mare
Who is the king of Siam?--Am I
Who told you to come here?--Hieronymous Bosch
Who died and made you boss?--Boss Hogg

Question Round 2 (Question—Correct Answer)
What will you do if I let you inside?--Sidle up to your boss
What will you do if I break your leg?--Leggo your Eggo
What will you do tomorrow?--Row my boat
What will you do when I send you away?--Wait til Wednesday
What will you do if there's a raid?--Radio for help

Question Round 3 (Question—Correct Answer)
Where do you hang your hat?--Hattiesburg
Where do you live?--Livermore
Where do you come from?--From Russia, with love
Where you born?--Borneo
Where do you want to be tomorrow?--Rome
Where are you going?--Inglewood

-Trophy: Door Prize :bronce: Unlocked!

La escena cambia al speakeasy de Kid Tannen.

-Interact with Zane
-Dialog (Zane): "About these caricatures on the wall..."
-:circulo: to exit conversation
-:cuadrado: Use Item "Photo of George McFly" to equip
-Interact with Zane (With Photo of George McFly equipped)
-Camina hacia el otro lado del bar.
-Interact with Officer Parker
-Dialog (Officer Parker): "So you've got troubles?"
-:circulo: to exit conversation
-Camina hacia Cueball.
-Interact with Sheet Music
-Dialog (Sheet Music): "I Don't Care"
-Espera a que Trixie acabe de cantar.
-Dialog (Sheet Music): "Angry Song"
-Espera a que Trixie acabe de cantar.
-Dialog (Sheet Music): "Sad Song"
-Vuelve a la barra del bar.
-Interact with Officer Parker
-Dialog (Officer Parker): "Tell me your troubles"
-:circulo: to exit conversation
-Camina de nuevo hacia las partituras de música.
-Interact with Sheet Music
-Dialog (Sheet Music): "Secret Song"
-Vuelve a la barra.
-Interact with Officer Parker
-Dialog (Officer Parker): "About that secret..."
-Dialog (Officer Parker): "No"
-Dialog (Officer Parker): "What about the people Kid killed?"
-Dialog (Officer Parker): "C'mon, pull yourself together."
-:circulo: to exit conversation
-Vuelve a las partituras.
-Interact with Sheet Music
-Dialog (Sheet Music): "Happy Song"
-Trophy: Tuned Out :bronce: Unlocked!
-Interact with Trixie
-Dialog (Trixie): "What's a nice girl like you..."
-Dialog (Trixie): "Why do you stay with Kid?"
-Dialog (Trixie): "Insurance Policy?"
-:circulo: to exit conversation
-Camina hacia la salida.
-Dialog (Kid): Any
-Dialog (Kid): Yes
-:cuadrado: Use Item on Lighter to equip
-Interact with Kid (With Lighter equipped)
-Camina hacia la salida.
-Sal del callejón trasero.
-Camina hasta el centro de la plaza.
-Interact with Edna
-Dialog (Edna): "Nice song!"
-Dialog (Edna): "Can I have a copy of your song?"
-:circulo: to exit the conversation
-Camina hacia Einstein.
-:cuadrado: Use Item on Artie's Pipe to equip
-Interact with Einstein (With Artie's Pipe equipped)
-Camina hacia el Flophouse, en la parte norte.
-Interact with Flophouse Door
-Dialog (Doc): "Send Artie to Trixie!"

La escena cambia al callejón trasero.

-Interact with Door
-Camina hacia el escenario.
-:cuadrado: Use Item on Edna's Lyrics to equip
-Interact with "I Don't Care" Lyrics (With Edna's Lyrics equipped)
-Interact with Trixie
-Dialog (Trixie): "Arthur's waiting outside!"
-Interact with Trixie
-Dialog (Trixie): "What happened out there?"
-Dialog (Trixie): "Tell me what happened!"
-Dialog (Trixie): "Don't destroy the evidence!"
-:circulo: to exit conversation
-Camina hacia al salida y sal.
-Interact with Puddle of Blood
-Interact with Door
-Camina hacia el otro lado de la barra.
-:cuadrado: Use Item on Caricature of George to equip
-Interact with Caricatures. (With Caricature of George equipped)
-Camina hacia el escenario.
-Interact with Trixie
-Dialog (Trixie): "Look who made the Wall of Fame!"
-Trophy: Moll Mender :bronce: Unlocked!
-Camina hacia la ruleta.
-Interact with Croupier
-Dialog (Croupier): "Bet on 7, 23, & 30"
-Trophy: Escape Artist :bronce: Unlocked!
-Vuelve hacia la cocina de Sopa y hacia el callejón trasero.
-Interact with Door
-Interact with Caricatures. (Las que están cerca de Zane, no las que están cerca el oficial Parker). Repite 2-3 veces hasta ver la de "Chuckles Lenart"
-Trophy: Chucklehead :bronce: Unlocked
-Vuelve al escenario.

Aquí es tu última oportunidad para caminar libremente por el pueblo y explorar. Si hay alguna cosa que quieras hacer, o simplemente divertirte, hazlo ahora.

-Interact with Sheet of Music
-Dialog (Sheet Music): "You Should Care"
-Trophy: Police Blotter :bronce: Unlocked!
-Dialog (Matches): Any
-Dialog (Officer Parker): Any
-Interact with Flask, located behind the trash cans
-:cuadrado: Use Item on Flask to equip
-Interact with Einstein (With Flask equipped)
-Interact with Button
-Interact with Trash Cans
-Interact with Barrels
-Interact with Kid Tannen
-Interact with Leaky Barrel
-:cuadrado: Use Item on Hooch Barrel to equip
-Interact with Gap (With Hooch Barrel equipped)
-Interact with Trash Cans
-Interact with Police Car
-Interact with Kid Tannen. Repite un par de veces hasta que Edna escape.
-Interact with Trash Cans
-:cuadrado: Use Item on Lighter to equip
-Interact with Hooch Trail (With Lighter equiped)
-Interact with Harness
-Trophy: Kid Restraint :plata: Unlocked!
EPISODE 3: CITIZEN BROWN
Paso a paso:
-Interact with Wrecked DeLorean
-Interact with Horn
-Interact with Jennifer
-Dialog (Jennifer): Any
-Dialog (Jennifer): "Help me down."
-Dialog (Jennifer): "Do you have anything useful?"
-Dialog (Jennifer): "May I have the tire iron?"
-:circulo: to exit.
-:cuadrado: Use Item "Kid Tannen's Flask" to equip.
-Interact with Jennifer (With "Kid Tannen's Flask" equipped.)
-Camina hacia la izquierda, hacia la puerta.
-Interact with Squawk Box.
-:cuadrado: Use Item "Tire Iron" to equip.
-Interact with Gate (With Tire Iron equipped). (Conseguimos el primer Demerit)
-Camina hacia la derecha, hasta el DeLorean.
-Interact with "Battery".
-:cuadrado: Use Item "Tire Iron" to equip.
-Interact with "Wheel" (With "Tire Iron" equipped.)
-:cuadrado:Use Item "Battery" to equip.
-Interact with "Wheel" (With "Battery" equipped.)
-Trophy: Hope You're Insured :bronce: Unlocked!

La escena cambia a Hill Valley, 1986.

-Dialog (Officer Parker): "Where can I find Citizen Brown?"
-:circulo: to exit.
-Interact with "Self Tour". (1/7)
-Camina hacia la izquierda, al otro lado de la estatua.
-Interact with "Self Tour". (2/7)
-Camina hacia la izquierda, pasando la mesa de Citizen Plus.
-Interact with "Self Tour". (3/7)
-Camina hacia la izquierda, hacia la cocina de Sopa, y luego hacia la izquierda, pasando todas las mesas.
-Interact with "Self Tour". (4/7)
-Vuelve hacia la cocina de Sopa y camina dirección norte.
-Camina hacia la derecha, en frente de E. Brown Industries.
-Interact with "Self Tour". (5/7)
-Camina hacia el ayuntamiento, en el lado este.
-Interact with "Self Tour". (6/7)
-Camina hacia la derecha, pasando al oficial Parker.
-Interact with "Self Tour". (7/7)
-Trophy: Hill Valley Tourist :bronce: Unlocked!
-Camina hacia la izquierda, pasando la papelera.
-Interact with "Buzzer".
-Interact with "Buzzer".
-Interact with "Buzzer". (Repite hasta que salga Edna.)
-Trophy: Ruin it for Everyone :bronce: Unlocked!
-Interact with Guard Shack. (Conseguimos Demerit)
-Camina hacia el centro de la plaza, en el lado izquierda de la estatua.
-Interact with Biff.
-Dialog (Biff): "Was that Doc in the car?"
-Dialog (Biff): "Bad apple?"
-Dialog (Biff): "Tell me about your sordid past."
-Dialog (Biff): "Tell me about the illegal substances."
-Dialog (Biff): "Tell me about the vicious dogs?"
-Dialog (Biff): "Tell me about the "illegal" women."
-Dialog (Biff): "I've heard enough".
-Dialog (Biff): "Do I have a shot at seeing Citizen Brown?"
-:circulo: to exit.
-Camina hacia la cocina de Sopa y sigue a Jennifer.

La escena cambia al callejón trasero.

-Sal del callejón trasero.
-Camina hacia el centro de la plaza, al lado de la estatua.
-Interact with Lorraine.
-Dialog (Lorraine): "Whose golf cart is that?"
-Camina hacia el coche de golf.
-Interact with "Electric Car".

La escena cambia a casa de los McFly.

-Interact with Marty's Guitar.
-Dialog (George): "Give me the guitar."
-Dialog (George): "I need it to impress Jennifer."
-:cuadrado: Use Item "Lorraine's Time Sheet" to equip.
-Interact with George. (With "Lorraine's Time Sheet" equipped.)
-Dialog (George): Any.
-Dialog (George): Any.
-:curculo: to exit.
-Dialog (George): Any
-Camina hacia la calle.
-Interact with "Electric Car."

La escena cambia a la plaza central de Hill Valley.

-Camina hacia la estatua, en el centro de la ciudad.
-Interact with Lorraine.
-Dialog (Lorraine): "Ask about flask."
-Interact with Statue.
-Interact with Statue (Again).
-Camina al otro lado de la estatua.
-Interact with Lorraine.
-Camina al otro lado de la estatua.
-Interact with Flask.
-Camina hacia el ayuntamiento.
-:cuadrado: Use Item "Lorraine's Flask" to equip.
-Interact with Officer Parker (With Lorraine's Flask equipped.)
-Trophy: Intervention :bronce: Unlocked!
-Camina hacia la cocina de Sopa.
-Interact with Sign. (El de debajo del mostrador, no el menú.)
-Interact with Window.
-Dialog (Leech): "Free samples?"
-Dialog (Leech): "Never mind."
-:circulo: to exit.
-Camina hacia el callejón trasero.

La escena cambia al callejón trasero.

-Interact with Ammo Box.
-:cuadrado: Use Item "Spray Pain" to equip.
-Interact with "Wall" (With Spray Paint equipped.)
-Trophy: Marty and the Pinheads :bronce: Unlocked!
-Interact with Ammo Box.
-Interact with Plank.
-Interact with Fridge.
-:cuadrado: Use Item "Spray Paint" to equip.
-Interact with Plank (With Spray Paint equipped.)
-Sal del callejón.
-Entra de nuevo al callejón.
-Interact with Plank
-Interact with Table.
-:cuadrado: Use Item "Hotdog Sample" to equip.
-Interact with Einstein (With Hotdog Sample equipped.)
-Trophy: All Good Dogs Go To Utah :bronce: Unlocked!

La escena cambia a la plaza central.

-Interact with Statue (Conseguimos Demerit.)
-Interact with Squawk Box.
-Interact with Squawk Box. (Y disfruta de la referencia a Han Solo)
-Interact with Squawk Box. (Conseguimos Demerit.)
-Camina hacia la cocina de sopa.
-Entra al callejón trasero.

La escena cambia al callejón trasero.

-Interact with Jennifer.
-Dialog (Jennifer): "You and the SoupMo guy?"
-Dialog (Jennifer): "Guitar? I play guitar!"
-Dialog (Jennifer): "I can outplay Leech any day!"
-Dialog (Leech): "Scissor Kick."
-Dialog (Leech): "Move towards Jennifer." (Esta opción puede no aparecer si no estás cerca del amplificador. Acercate a él primero.)
-Dialog (Leech): "Climb on platform."
-Dialog (Leech): "Hop" (Si no aparece esta opción, sube a la plataforma de nuevo.)
En esta escena es posible que Marty o Leech se muevan de manera diferente. Tu objetivo es hacer que Leech suba encima del contenedor y después usar la opción "hop". Realiza los movimientos necesarios para conseguirlo, aunque con los de arriba debería salir.
-Trophy: Seven Minutes in Heaven :bronce: Unlocked!
-Trophy: One Bad Apple :bronce: Unlocked!

La escena cambia al interior del ayuntamiento.

-Dialog (Doc): Any
-Dialog (Doc): Any
-Dialog (Doc): Any
-Dialog (Doc): Any
-Dialog (Doc): Any
-Dialog (Doc): Any
-Dialog (Doc): Any
-Dialog (Doc): Any
-Dialog (Doc): Any
-Interact with Fish Tank
-Interact with Portrait
-Interact with Photo of Einstein
-Interact with 1931 Photo
-Interact with Marty and Doc

La escena cambia a la casa de los McFly.

-Interact with Bat
-Interact with Tape Case
-Dialog (George): Any
-Dialog (George): Any
-Dialog (George): "I need to give it to Citizen Brown."
-:cuadrado: Use Item (selecciona cualquier demerit) to equip.
-Interact with George (With Demerits equipped.)
-Dialog (George): "Do it for Arthur."
-Interact with Monitors.
-Interact with Switch (On bottom left screen.)
-Interact with Switch (On bottom left screen again.)
-Interact with VCR (On bottom left screen.)

La escena cambia a la plaza central.

-Dialog (Biff): "Where's my dad's secret tape?"
-Dialog (Biff): "You really don't know anything about my dad's tape?"
-Dialog (Biff): "Why did you hurt my dad?"
-Dialog (Biff): "Where were you when my dad was attacked?"
-Dialog (Biff): "What's the last thing you remember?"
-Dialog (Biff): "Let me see your watch."
-Interact with Mode
-Interact with Hour Up (Mantener pulsado hasta que salga la X.)
-Interact with Minute Up (Mantener pulsado hasta que salga 11.)
-Interact with Mode
-Dialog (Biff): "Where's my dad's tape?"
-Dialog (Biff): "Could you go get my dad's tape?"

Aquí es tu última oportunidad para caminar libremente por el pueblo y explorar. Si hay alguna cosa que quieras hacer, o simplemente divertirte, hazlo ahora.

-Interact with Bin
-Trophy: Into the Garbage Chute, McFly-boy :bronce: Unlocked!

La escena cambia al subterraneo.

-Interact with License Plates.
-Interact with Beer.
-Interact with Porn.
-Interact with Cigars.
-Dialog (Doc): "Don't be so hard on yourself"
-Dialog (Doc): "Your father wouldn't blame you."
-Dialog (Doc): "I'm sorry about Edna."
-Interact with License Plates.
-Interact with Video Game.
-Interact with Beer.
-Interact with Novelties.
-Interact with Cigars.
-Interact with Pinball Parts.
-Interact with Porn.
-Interact with Skateboards.
-Interact with Records.
-Interact with BB Guns
-Interact with Candy (Este en principio no es necesario, pero algunas personas comentan que no les saltó el trofeo hasta que no lo examinaron. Hazlo, cuesta poco.)
-Trophy: Hidden Treasures :bronce: Unlocked!
-Interact with Cage.
-Interact with Records (¡Rápido!).
-Interact with Cage.
-Interact with Records (¡Rápido!).
-Interact with Einstein (¡Rápido!).
-Interact with Panic Button.
-Trophy: Final Solution :plata: Unlocked!
EPISODE 4: DOUBLE VISIONS
Paso a paso:
-Interact with Intercom
-Interact with Intercom
-Dialog (Guard): "Why's my stuff locked in a cage?"
-Dialog (Guard): "Can I take a look at my stuff?"
-Interact with Window (La que está encima del poster, no la del intercomunicador).
-Interact with Squawk Box
-Dialog (George): "Is there any way I could talk to Jennifer?"
-:circulo: to exit.
-Interact with Squawk Box
-Dialog (George): "I tried to peek over the guard's shoulder..."
-:cuadrado: Use Item on Marty's Guitar to equip.
-Interact with Squawk Box (With Marty's Guitar equipped.)
-Interact with Door.
-Trophy: The Power of Love? :bronce: Unlocked!
-Camina por el pasillo pasando la habitaciónd e Jennifer.
-Interact with Food Tray
-Interact with Door (justo detrás del guarda).
-:cuadrado: Use Item 1986 Newspaper to equip.
-Interact with "Crack Under Door" (With 1986 Newspaper equipped)
-Interact with Intercom (al lado de la habitación de Biff.)
-Dialog (Biff): "Eat Your Pill".
-Interact with Newspaper
-Girate y camina en dirección al guardia.
-:cuadrado: Use Item "Pill" to equip.
-Interact with Soda (With Pill equipped).
-Interact with Control Panel.
-Interact with Volume Slider.
-Interact with Olfactory Slider.
-:circulo: to exit.
-Camina por el pasillo hacia la habitación donde estaban el guarda y Edna.
-Interact with door.
-:cuadrado: Use Item Marty's Guitar to equip.
-Interact with Microphone (With Marty's Guitar equipped.)
-Trophy: Free Citizen Brown :bronce: Unlocked!

La escena cambia a la plaza central, 1986.

-Dialog (Doc): "What do we do now?"
-Dialog (Doc): "Where IS the DeLorean, anyway?"
-Dialog (Doc): "What was Edna doing to you?"
-Dialog (Doc): "Why'd you marry Edna anyway?"
-Intenta moverte para avanzar la escena.
-Dialog (Edna): "Doc's REAL wife is way cooler than you."
-Dialog (Edna): "He's capable of doing great things without you."
-Dialog (Edna): "You inspired him to do bad things."

La escena cambia a Hill Valley, 1931.

-Dialog (Doc): Any
-Dialog (Doc): Any
-Interact with Emmett
-Dialog (Emmett): Any
-Dialog (Emmett): Any
-Dialog (Emmett): Any
-Dialog (Emmett): Any
-Interact with Courthouse Doors.

La escena cambia al instituto de Hill Valley.

-Interact with Edna
-Dialog (Edna): Any
-Dialog (Edna): Any
-Dialog (Edna): Any
-Interact with Edna.
-:circulo: to exit.
-Interact with DeLorean.
-Camina hacia la puerta del instituto.
-Interact with Trixie.
-Dialog (Trixie): "Help me make Edna jealous!"
-:circulo: to exit.
-Interact with Edna.
-Dialog (Edna): "I talked to Trixie"
-:circulo: to exit.
-Camina hacia la derecha, cerca de la camioneta.
-Interact with Cueball.
-Dialog (Cueball): "Will you be playing for Trixie later?"
-Dialog (Cueball): "You seem angry about Trixie."
-Dialog (Cueball): "What's so toe-curling about Trixie's past?"
-Dialog (Cueball): "My mom came on to me."
-Dialog (Cueball): "What's with your teeth?"
-Dialog (Cueball): "Seriously, about your teeth."
-:circulo: to exit.
-:cuadrado: to open up your inventory.
-:cuadrado: on the Postcard to examine it.
-Trophy: There's a Moose? :bronce: Unlocked!
-:circulo: to exit.
-:cuadrado: Use Item Algae Cakes to equip.
-Interact with Cueball (With Algae Cakes equipped.)
-:cuadrado: Use Item Algae Cakes to equip.
-Interact with "Guy" (With Algae Cakes equipped.)
-:cuadrado: Use Item Algae Cakes to equip.
-Interact with Edna (With Algae Cakes equipped.)
-:cuadrado: Use Item Algae Cakes to equip.
-Interact with Arthur McFly (With Algae Cakes equipped.)
-Camina en dirección a la cámara.
-:cuadrado: Use Item Algae Cakes to equip.
-Interact with Trixie. (With Algae Cakes equipped.)
-Camina hacia el DeLorean.
-:cuadrado: Use Item Algae Cakes to equip.
-Interact with Doc (With Algae Cakes equipped.)
-Camina de nuevo hacia la puerta principal.
-:cuadrado: Use Item Postcard to equip.
-Interact with Edna (With Postcard equipped.)
-Interact with Trixie.
-Camina hacia la exposición "Hill Valley of the Future", a la derecha.
-Interact with the Train of the Future.
-Dialog (Edna): Any
-Interact with Button. (espera a que termine el dialogo).
-Interact with the 3rd button from the left (Middle).
-Interact with the 4th button from the left (a la derecha del botón central, hazlo mientra el botón 3 está activo.)
-Interact with Diamond Shaped Prism.
-Interact with Street.

La escena cambia al laboratorio de Emmet.

-Interact with Oil Can.
-Interact with Stack of Mind Maps.
-Interact with Stack of Mind Maps again. (repite hasta que te hable del 90% de "hooliganismo".)
-Trophy: Edna Was Right! :bronce: Unlocked!
-Interact with Odd Looking Printer.
-Interact with Mind Map Test Switch.
-:cuadrado: Use Item Algae Cakes to equip.
-Interact with Emmett (With Algae Cakes equipped.)
-Trophy: Let Them Eat, Um, Cake :bronce: Unlocked!
-Interact with Slide Advancer.
-Interact with Stew Pot.
-Interact with Slide Advancer.
-Interact with Valve.
-Interact with Valve again.
-Interact with Slide Advancer.
-Interact with Stew Pot.
-Interact with Stew Pot again.
-Interact with Slide Advancer.
-Interact with Valve.
-Interact with Valve again.
-Interact with Slide Advancer.
-Interact with Stew Pot.
-Interact with Stew Pot again.
-Interact with Slide Advancer.
-:cuadrado: Use Item Mind Map to equip.
-Interact with Mental Alignment Meter (With Mind Map equipped.)
-Interact with Easel.
-Dialog (Emmett): It's not so good.
-:cuadrado: Use Item Mind Map to equip.
-Interact with "Emmett's Mind Map" (With Mind Map equipped.)
-Trophy: A Not-So-Beautiful Mind :bronce: Unlocked!
-Interact with Photo Album.
-:cuadrado: Use Item Oil Can to equip.
-Interact with Emmett (With Oil Can equipped.)
-Interact with Cleanser Shower.
-Interact with Cleanser Spray Bottle.
-Interact with Exit.
-Interact with Emmett.
-Dialog (Emmett): "You Can't Marry Edna!"
-Dialog (Emmett): "Your too young!"
-Dialog (Emmett): "You're supposed to marry someone else!"
-Trophy: An Uncomfortable Truth :bronce: Unlocked!
-Dialog (Emmett): "Forget it..."
-:circulo: to exit.
-Interact with Exit.

La escena cambia al instituto de Hill Valley.

-Camina hacia la exposición "Hill Valley of the Past".
-:cuadrado: Use Item Spray Bottle to equip.
-Interact with Caveman (With Spray Bottle equipped.)
-Interact with Caveman.
-:cuadrado: Use Item Photo Album to equip.
-Interact with Trixie. (With Photo Album equipped.)
-:cuadrado: Use Item Prism to equip.
-Interact with Trixie (With Prism equipped.)
-:cuadrado: Use Item Mink Stale to equip.
-Interact with Trixie (With Mink Stale equipped.)
-Trophy: The Other Woman :bronce: Unlocked!
-Camina hacia el DeLorean.
-:cuadrado: Use Item Spray Bottle to equip.
-Interact with DeLorean (With Spray Bottle equipped.)
-Interact with DeLorean.
-Interact with Doc.
-Dialog (Doc): "The light's green!"
-Interact with DeLorean. (Si la luz está en rojo, espera unos minutos y comprueba de nuevo. Si está en verde, prosigue.)
-Interact with Doc.
-Dialog (Doc): "The light's green!"
-Trophy: Like a Not-so-Fine Wine. :bronce: Unlocked!

La escena cambia al laboratorio de Emmet.

-Dialog (Edna): "Carl Sagan wants to talk to you."
-Dialog (Edna): "He has a lead on the 'Speakeasy Arsonist'."
-:cuadrado: Use Item Spray Bottle to equip.
-Interact with Emmett (With Spray Bottle equipped.)

La escena cambia al instituto de Hill Valley.

-Dialog (Doc): Any
-Dialog (Doc): Any
-Dialog (Doc): "Alone and miserable."
-Dialog (Doc): "She turned you into a puppet!"
-Dialog (Doc): Any
-Trophy: Timely Traveler :bronce: Unlocked!

Aquí es tu última oportunidad para caminar libremente por el pueblo y explorar. Si hay alguna cosa que quieras hacer, o simplemente divertirte, hazlo ahora.

-Interact with Emmett.
-Trophy: Breaking Up is Hard To Do :bronce: Unlocked!

La escena cambia al ayuntamiento.

-Dialog (Emmett): Any.
-Dialog (Emmett): Any.
-Dialog (Emmett): Any.
-Dialog (Emmett): "You care about inventing!"
-Dialog (Emmett): Um.
-Dialog (Emmett); "You care about me!"
-Dialog (Emmett): "No."
-Dialog (Emmett): "I did it for the hell of it."
-Dialog (Emmett): "You're Delusional!"
-Trophy: Your Own Personal Frankenstein :plata: Unlocked!
-Interact with Emmett.
-Dialog (Emmett): "Got anything useful?"
-:circulo: to exit.
-Interact with Rope.
-Climb to the bottom.
-Interact with Cleanser Spray Bottle.
-:cuadrado: Use Item Spray Bottle to equip.
-Interact with Rope (With Spray Bottle equipped.)
-Interact with Courthouse Doors.
-Interact with Rope.
-Balancéate de izquierda a derecha, para acercarte a Emmet.
-Interact with Emmett.
-:cuadrado: Use Item Spray Bottle to equip.
-Interact with Emmett (With Spray Bottle equipped.)
-Trophy: To the Expo! :plata: Unlocked!
EPISODE 5: OUTATIME
Paso a paso:
-Dialog (Emmett): Any
-Dialog (Doc): Any
-Dialog (Doc): "But science means EVERYTHING to you!"
-Dialog (Doc): "Emmett's path is set!"
-Dialog (Doc): "Another Path...?"
-Camina hacia la izquierda.
-Interact with Static Accumulator.
-Camina a la izquierda de nuevo.
-Interact with Static Accumulator.
-Interact with Static Accumulator again.
-Interact with Lamp Post
-Interact with Static Accumulator (cuando esté cerca de Marty)
-Interact with Theremin Booth
-Interact with Theremin Booth
-Interact with Theremin Booth
-Interact with Theremin Booth
-Interact with Theremin Booth
-Interact with Theremin Booth
-Interact with Theremin Booth
-Trophy: Moonwalker :bronce: Unlocked!
-Camina hacia el fondo de la expo.
-Dialog (Officer Parker): "What's Edna up to?"
-Dialog (Edna): "Emmett chose his own path."
-Camina hacia la exposición "Future of Law Enforcement", pasando Trixie.
-Interact with Potted Plants.
-Interact with Breath Analyzer
-Interact with Trixie
-Dialog (Trixie): "Tell me about the attractions."
-Dialog (Trixie): "How do I get tickets?"
-:circulo: to exit.
-Interact with Phone Booth
-Camina hacia la entrada, pasando al submarinista.
-Interact with Aquarium Turnstile.
-Camina hacia el centro.
-Interact with Clock.
-Camina hacia la estructura de cristal.
-Interact with House of the Future Turnstile
-Interact with Potted Plant
-Interact with Entertainment Center
-Interact with Console.
-Interact with Red Button.
-Interact with Console.
-Interact with Blue Button.
-Interact with Console.
-Interact with Green Button.
-Dialog (Console): "Phone Booth of the Future"
-Dialog (Trixie): "Carl Sagan"
-Dialog (Trixie): "Can I talk to Edna"
-:circulo: to exit.
-Interact with Console.
-Interact with Phone Button.
-Dialog (Console): "Phone Booth of the Future"
-Dialog (Trixie): "Kid Tannen"
-Interact with Console.
-Interact with Phone Button.
-Dialog (Console): "Phone Booth of the Future"
-Dialog (Trixie): "Some Guy"
-Trophy: False Impressions :bronce: Unlocked!
-Interact with House of the Future Turnstile
-Camina de nuevo hacia la exposición "Law Enforcement of the Future".
-:cuadrado: Use Item on Potted Plant to equip.
-Interact with Recording Device (With Potted Plant equipped),
-:cuadrado: Use Item "Recording Device" to equip.
-Interact with Trixie (With Recording Device equipped.)
-Camina hacia el submarinista, cerca de la entrada.
-:cuadrado: Use Item "Recording Device" to equip.
-Interact with Diver (With Recording Device equipped.)
-Camina en dirección a la entrada.
-:cuadrado: Use Item "Recording Device" to equip.
-Interact with Hostile Guy (With Recording Device equipped.)
-:cuadrado: Use Item "Recording Device" to equip.
-Interact with Arthur McFly (With Recording Device equipped.)
-Camina hacia la exposición del acuario.
-Interact with the Diver
-Dialog (Diver): "Have you seen Emmett Brown?"
-Camina hacia la casa de cristal de nuevo.
-Interact with Glass House Turnstile.
-Interact with Handle on light green wall. ¡¡NO BAJES POR LAS ESCALERAS!!
-Interact with Handle on light blue wall.
-Interact with Handle on light green wall again.
-Baja las escaleras.
-Interact with Handle on red wall.
-Interact with Handle on yellow wall.
-Interact with Handle on dark green wall.
-Interact with Handle on red wall.
-Interact with Handle on light blue wall.
-Camina hasta el final. Saldrás en la Casa del Futuro.
-Trophy: No Backups :bronce: Unlocked!
-Sal de la casa.

En este punto, el "Hostile Guy" debería subir al escenario. Asegurate de completar los siguientes dos eventos antes que baje, el tiempo lo es todo.
-Camina hacia la entrada.
-Interact with Algae Cakes to take them.
-Camina hacia el submarinista.
-Interact with Diver.
-Dialog (Diver?): "I know who you are!"
-Dialog (Doc/Diver): "What did you do with Emmett?"
-:circulo: to exit.
-:cuadrado: Use Item "Recording Device" to equip.
-Interact with Doc/Diver (With Recording Device equipped.)
-Camina hacia Trixie.
-:cuadrado: Use Item "Recording Device" to equip.
-Interact with Phone Booth (With Recording Device equipped.)
-Camina hacia la Casa del Futuro.
-Interact with House of the Future Turnstile.
-Interact with Console.
-Interact with Phone Button
-Dialog (Console): "Phone Booth of the Future"
-Dialog (Trixie): "Carl Sagan"
-Dialog (Trixie): "Can I talk to Edna?"
-Dialog (Edna): "Your dark secret..."
-Trophy: Get it on Tape :bronce: Unlocked!
-Sal de la casa.
-Camina hacia Trixie y la cabina.
-Interact with Recording Device
-Camina hacia la exposición de la policia.
-:cuadrado: use Item "Recording Device" to equip.
-Interact with Officer Parker (With Recording Device equipped.)
-Interact with Picture Radio
-Interact with Futuristic Weapon
-Trophy: Full Fair :bronce: Unlocked!
-Interact with Aquarium Turnstile
-Vuelve al escritorio de bienvenida en la entrada.
-Interact with Arthur McFly.
-Dialog (Arthur): "Aquarium guy won't take my ticket!"
-Interact with Bathysphere Hose.
-Espera hasta que Doc se canse, no hagas nada.
-Interact with Judge Brown.
-Dialog (Judge Brown): "Emmett's gone."
-Interact with Emmett.
-Dialog (Emmett): "He's got to give you a fair trial!"
-Interact with Judge Brown
-Dialog (Judge Brown): "He says you won't listen."
-Interact with Emmett.
-Dialog (Emmett): "He promised he'd listen to you."
-Interact with Judge Brown.
-Dialog (Judge Brown): "It's important to Emmett"
-Dialog (Judge Brown): "Emmett's not like other people."
-Dialog (Judge Brown): "It's important to the future!"
-Dialog (Judge Brown): "Yes"
-Dialog (Judge Brown): "Emmett's different from you. He needs freedom!"
-Dialog (Judge Brown): "Your father didn't understand you either?"
-Interact with Emmett.
-Dialog (Emmett): "He says you're like your mother."
-Dialog (Emmett): "What did you just say...?"
-Trophy: Emmett Finds His Muse :bronce: Unlocked!
-Dialog (Emmett): "What comes next?"
-Dialog (Emmett): Any
-Dialog (Emmett): Any
-Dialog (Doc): Any

La escena cambia al Hill Valley alternativo, 1931.

-Dialog (William McFly): "Where's Hill Valley"
-Dialog (William McFly): Any
-Dialog (William McFly): Any
-Interact with Cactus.
-Camina hacia la puerta de "Scary Mary".
-Camina de nuevo entre la cuerda.
-Dialog (Edna): Any
-Dialog (Edna): Any
-Interact with Cactus
-Interact with the Tripwire.
-Dialog (Edna): "We spent today together."
-Dialog (Edna): "I brought something for you!"
-:cuadrado: Use Item "Algae Cakes" to equip.
-Interact with Edna (With Algae Cakes equipped.)
-Trophy: Green Gobblin' :bronce: Unlocked
-Interact with Cactus.
-Interact with Doc. (Si Edna cierra la ventana antes, activa la "alarma" de nuevo.)
-Dialog (Edna): "It's Emmett Brown!"
-Dialog (Emmett): "Shnookums".
-Interact with Cactus.
-:cuadrado: Use Item "Recording Device" to equip.
-Interact with Edna (With Recording Device equipped.)
-Interact with Cactus.
-Interact with Tripwire.
-Interact with Cactus.
-Camina hacia la derecha.
-Interact with Mop.
-Walk back to the front of the house.
-:cuadrado: Use Item "Mop" to equip.
-Interact with Cactus (With Mop equipped.)
-Camina hacia la izquierda.
-Interact with Edna's Hat
-:cuadrado: Use Item Edna's Hat to equip.
-Interact with Cactus (With Edna's Hat equipped.)
-Dialog (Edna): "Tannen".
-Interact with Cactus.
-Camina hacia la izquierda.
-Interact with Saloon Sign.
-Camina hacia la derecha.
-:cuadrado: Use Item "Saloon Sign" to equip.
-Interact with Outhouse (With Saloon Sign equipped.)
-Interact with Cactus.
-Trophy: A Prickly Pair :bronce: Unlocked!
-Interact with Clay Oven
-Interact with Burning Stick
-Interact with Outhouse.
-Trophy: Crackpot Mended :bronce: Unlocked!

La escena cambia a Hill Valley, 1876.

-Camina hacia la izquierda, hacia Tannen.
-Interact with Window.
-Camina hacia la ventana.
-Interact with Barrels.
-Interact with Pickle Barrel.
-Interact with Ladder.
-Interact with Sandbags (Las 3 que están juntas.)
-Interact with Pallet.
-Interact with Sandbags (No la que está cerca del borde.)
-Interact with Pallet.
-Interact with Sandbags (No la que está cerca del borde.)
-Interact with Pallet.
-Si estás en el segundo piso, interactua con "Pallet" de nuevo para bajar al piso inferior.
-Interact with Sandbag (No subas las escaleras.)
-Interact with Pallet. (No subas las escaleras.)
-Interact with Rope. (No subas las escaleras.)
-Camina detrás de la barra. (No subas las escaleras.)
-Interact with Loose Floorboard. (No subas las escaleras.)
-Camina hacia la escalera.
-Interact with Ladder.
-Interact with Sandbag
-Trophy: Two-Up :bronce: Unlocked!
-Trophy: Raising the Bar :bronce: Unlocked!

La escena cambia a la persecución con el DeLorean.

-Interact with Front Bumper
-:cuadrado: Use Item "Flux Override" to equip.
-Interact with Flux Emitter (With Flux Override equipped.)
-Interact with Flux Emitter.
-Tienes que apuntar el rayo hacia el otro DeLorean. Mantenlo fijo durante 5-10 segundos hasta que se fije el rayo.
-Interact with Front Bumper
-Interact with Windshield Wiper.
-Interact with Front Bumper
-Interact with Front Bumper again.
-:cuadrado: Use Item on "Windshield Wiper" to equip.
-Interact with Mr. Fusion (With Windshield Wiper equipped.)
-Interact with Rear Bumper.
-Interact with Driver's Side.
-Interact with Front Bumper.
-:cuadrado: Use Item "Flux Override" to equip.
-Interact with Flux Emitter (With Flux Override equipped.)
-Interact with Flux Emitter.
-Igual que antes, mantenlo fijo.
-Interact with Front Bumper.
-Interact with Edna.
-Interact with Edna again.
-Interact with Passenger Door.
-:cuadrado: Use Item "Flux Override" to equip.
-Interact with Flux Emitter (With Flux Override equipped.)
-Interact with Flux Emitter.
-Una vez más, pero esta vez, boca arriba.

La escena cambia a Hill Valley, 1931.

-Dialog (Trixie): "She's the wrong woman!"
-Dialog (Trixie): "You're too young!"
-Dialog (Trixie): "Am I fading out?"
-Trophy: The Future Isn't Written :oro: Unlocked!

brotefino
18/05/2012, 05:33
pues nada, muy currado, la encontre sin querer y en un ratillo 100% del Episodio 1 echo, siguiendola sin problemas ahora a por el Episodio 2

brotefino
19/05/2012, 07:26
listos, en una tarde episodios 2, 3 y 4 al 100% ya solo me falta terminar el 5 jeje. ese para mañana

brotefino
20/05/2012, 04:48
pues nada 100% terminado, muchas gracias por la guia break

breakXedge
20/05/2012, 10:23
A mandar brotefino! :)

Maki
08/02/2014, 02:54
Muchas gracias! si todo va bien mañana platinete ^^

gusymans
06/09/2015, 16:34
No se porque no puedo ver la guía.

pablocebo
06/09/2015, 16:43
No se porque no puedo ver la guía.

Hola,cada capitulo esta en un spoiler ,yo se que la veo bien

beni_loco
12/07/2016, 21:14
Muchas gracias por la guía, me ha servido de gran ayuda para algunos trofeos! :plamas:
Saludos :)